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AI Insights · Timothy · April 2022

Top 5 Horse Games on Android in Africa: Q1 2022

Discover how the top 5 horse games performed on the Android platform in Africa during Q1 2022, with insights on downloads, revenue, and active users.

Top 5 Horse Games on Android in Africa: Q1 2022

During the first quarter of 2022, the performance of the top 5 horse games on the Android platform in Africa showcased varied trends in downloads, revenue, and active users. Below is a detailed overview of each game's performance, based on data from Sensor Tower.

Star Stable Horses from Star Stable Entertainment AB showed a consistent pattern in weekly downloads, ranging from 7.9K to 9.4K. The game saw a peak in weekly revenue at $54 in the week of January 24, with fluctuations around $8 to $48 throughout the quarter. Active users remained steady, increasing from 35.9K at the beginning of the quarter to 38.7K by the end of March.

Horse World: Show Jumping by Trophy Games - Animal Games experienced a decline in weekly downloads, starting from 3.3K in late December and dropping to around 1.6K in February, before recovering to 3.4K by the end of March. Revenue peaked at $60 in the week of January 24 but saw periods with no revenue. Active users showed a slight decrease from 27.1K to around 24.4K over the quarter.

Rival Stars Horse Racing from PIKPOK started the quarter with 1.8K downloads, with significant spikes, particularly in the last week of March, reaching 15.3K. Weekly revenue showed an overall decline from $512 at the start to $373 by the end of March. Active users also fluctuated, peaking at 19.9K in the last week of March.

PLAYMOBIL Horse Farm by geobra Brandstätter Stiftung & Co.KG maintained a lower but stable download rate, averaging around 700 to 1.1K weekly downloads. The game did not generate any revenue during this period. Active users saw a slight increase from 2.6K to 3.5K by mid-March, ending at 2.7K.

Horse Racing 3D by Candy Mobile showed a gradual increase in downloads, starting from 1.3K and reaching 1.2K by the end of March. The game recorded minimal revenue, with only $3 in mid-March. Active users decreased from 1.8K at the start to around 1.6K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022